Wednesday, September 12, 2018

CHAPTER 8

CHAPTER 8  Legal and Ethical Use of Technology







Name: Nikki Anne C. Villareal                                       Date: September 10, 2018

Assessing Effective Implementation of School Policies on the Use of Educational Technology 

            This activity aims to determine the appropriateness and effectiveness of policies on the use of educational technology being employed in schools.

            Get a copy of your school’s policies on the use of educational technology/ computers in the laboratory. Assess the appropriateness and effectiveness of each policy by answering the questions below. Support your answer with a brief explanation.

1. Are the policies appropriate for the use of school technology?
           Yes, it also concerns the safety of the students.
2. Are the policies effective? 
            Yes, because it was strictly implemented by the lab technician.
3. Are the policies stated quickly? 
             Yes, it is also posted on the wall of the lab near the entrance and discussed during orientation.
4. Do the policies say what academic officials, teachers, staff, and students should and should not do with the school’s technology?
             Yes, it is said in the policies the do’s and don’ts of every employees and students just like copying and downloading software without consent. And also games are not authorized.

5. Are the penalties for violating the policies stated?
             Yes.
6. Are the policies fair enough with all the users of school technology?
              Yes, even the employees has the same policies to the students to create fairness.
7. Are there policies that you would like to remove or revise? Why? What will you change them with?
             None, the policies stated is good enough for the students and the teachers.

ASSESS                               
Name: Nikki Anne C. Villareal                                          Date: September 10, 2018

            This activity aims to develop students’ awareness with the do’s and don’ts in using school technologies.

            This activity will be done by group (with 3 members in each group). Imagine one of you is an academic official, a teacher, and a student. Being representatives of the different sectors of educational institution, propose school policies on the effective use of technology in teaching and learning. Write your proposal below. 


Computer Laboratory Rules and Regulations
1.      Lab users must sign in and out of the lab.
2.      NO FOOD, DRINK, OR USE OF TOBACCO IN ANY FORM is allowed in the labs.
3.      Telephones are NOT for personal use.
4.      TURN OFF CELL PHONES! If you need to use it, please take it to the hallway.
5.      The only game allowed is Solitaire.
6.      Children under the age of 16 must be accompanied and supervised by an adult. If supervision does not occur, or the situation becomes disruptive, the adult and child (ren) will be asked to leave.
7.      Lab users should maintain professional and courteous communication. Electronic devices should be used on a professional level. No obnoxious or belligerent behavior will be tolerated.
8.      Please operate the equipment with respect and care.
9.      Activities in the lab(s) that are considered by the lab aides to be abusive to the software, hardware, and\or personnel may result in expulsion from the lab(s) and denial of future use of the lab(s).
10.  Excessive use of paper and materials may require reimbursement to the lab. Paper being discarded should be placed in a recycle container.
11.  The lab aides are here to help when they can and to maintain the labs' operation. However, the lab aides are not here to do your work for you. The lab aides will refer students to their instructors at the lab aide’s discretion.
12.  Software may be installed by Computer Labs staff only. Do not install any software on your own. Files not put on by Computer Labs staff will be routinely removed.
13.  Do not modify any software or files. Do not overwrite the operating system, modify the autoexec.bat or config.sys or any other system parameters.
14.  For any hardware, software, printer, paper, or ink problems, please contact an aide.
15.  College policy requires compliance with all U.S. copyright laws. Copying software without appropriate authorization violates these laws. Illegal use of materials in the labs is grounds for denial of use of the labs and confiscation of illegally used materials.
16.  Any failure to follow these lab rules may result in the loss of your lab privileges.

CONSEQUENCES:
First Violation: The violator will receive a written warning from the Coordinator of Instructional Computing outlining the consequences that will follow if there are further violations.
Second Violation: The violator will be banned from all non-instructor supervised computer labs for the remainder of the term in which the violation occurs.
Third Violation: The violator will be permanently banned from all non-instructor supervised computer labs. The violator could appeal any of these actions through the normal grievance process outlined in the Student Rights and Responsibilities document.



CHAPTER 7

CHAPTER 7  Evaluating Educational Technology










CHAPTER 6

CHAPTER 6  Instructional Software for Classroom Use


Explore
Instructional Software in My Care

            This activity aims to search for further instructional software that can be used in instruction and activities of a specific lesson.

            Explore the internet to look at least 5 instructional software of your chosen topic related to your major that may be used in instruction and giving activities to improve students’ skills. Identify whether it is drill-and-practice, tutorial, instructional game, simulation or problem solving software. Describe its function and usability.


Name: Nikki Anne C. Villareal                                               Date: Aug. 20, 2018
Section: 4A
Specialization: Biological Science
Topic: Bacteria



Instructional software
Website from where the instructional software is found
Function/Usability
Bacteria
livescience.com

Bacteria are microscopic single-celled organisms that thrive in diverse environments. They can live within soil, in the ocean and inside the human gut. Humans' relationship with bacteria is complex. Sometimes they lend a helping hand, by curdling milk into yogurt, or helping with our digestion. At other times they are destructive, causing diseases like pneumonia and MRSA.

What is Bacteria?
en.wikipedia.org
Bacteria (/bækˈtɪəriə/ (About this sound listen); common noun bacteria, singular bacterium) are a type of biological cell. They constitute a large domain of prokaryotic microorganisms. Typically a few micrometres in length, bacteria have a number of shapes, ranging from spheres to rods and spirals.

What are bacteria and what do they do?
medicalnewstoday.com
Bacteria are microscopic, single-celled organisms that exist in their millions, in every environment, both inside and outside other organisms.
Bacteria
britannica.com
Bacteria, singular bacterium, any of a group of microscopic single-celled organisms that live in enormous numbers in almost every environment on Earth, from deep-sea vents to deep below Earth’s surface to the digestive tracts of humans.
Introduction to the Bacteria
berkeley.edu
Bacteria are often maligned as the causes of human and animal disease (like this one, Leptospira, which causes serious disease in livestock). However, certain bacteria, the actinomycetes, produce antibiotics such as streptomycin and nocardicin; others live symbiotically in the guts of animals (including humans) or elsewhere in their bodies, or on the roots of certain plants, converting nitrogen into a usable form. Bacteria put the tang in yogurt and the sour in sourdough bread; bacteria help to break down dead organic matter; bacteria make up the base of the food web in many environments. Bacteria are of such immense importance because of their extreme flexibility, capacity for rapid growth and reproduction, and great age - the oldest fossils known, nearly 3.5 billion years old, are fossils of bacteria-like organisms.



ASSESS

Name: Nikki Anne C. Villareal

My Instructional Software
This activity aims to bring out the creativity among the students in making instructional
software that may contribute to students’ learning and development of skills.
Considering the chosen topic in the explore activity, create your own instructional
software, May it be Drill-and-Practice, Tutorial, Instructional Game, Simulation, or Problem
Solving Software. Present your instructional software to the class. Write a brief description of
your developed software below, and share its benefits and limitations.

PowerPoint
Through the use of this aid the students will
easily visualize the lessons with the use of
special effects and additional pictures. It makes
the lesson more attractive and meaningful.
Its limitations, it contains only texts and
pictures.

chapter 5

CHAPTER 5  Software for Educators and Students


My Kiosk Presentation that Hosts Attention

            This activity aims to bring out the creativity among the students in making his/her hand-outs using MS Word and designing a kiosk using MS PowerPoint following the given specifications. His/her work will be presented through a short demonstration.

            Think of any topic of your field of specialization. Create a 3-pages hand-out that will be distributed to your teacher and classmates. Also, create a 10-slides kiosk which shows the logical units of the lesson. The kiosk must consist of graphics, animation, video, music, and button links. Place the title slide of your presentation below. You may review the guidelines and principles in creating hand-out and presentations learned in Educational Technology 1 or Basic Computer course.




Assess

Name:  Nikki Anne C. Villareal                                                                   Date: August 8, 2018

Rating for Improving

This activity aims to teach students to constructively criticize someone else’s kiosk and help his/her classmate in enhancing the product.

Your teacher will assign you to rate your classmate’s work. Using the rating scale below, rate honestly the kiosk created by your classmate. Suggest ways to improve his/her work, then discuss with your classmate the result.

3 – Agree 2 – Neutral 1 – Disagree






Chapter 4





CHAPTER 4  The ICT and The Computers: Its Role and History



EXPLORE

Word it Out!

          This activity will find out how computers have become advantageous and disadvantageous to you as a student.

1. Answer the given questions.

a. As a student, what benefits do you get from using computers?

-As a millennials student I am very fond of using computers and happy to say that it brings me many benefits. With the use of computers it is easy for me to access some information rather than searching in the library which is too much time consuming. I also used computers as a past time, it give of entertainment to me. While on my report I use power point presentation and I can say that it enhance my creativeness. Using computer I can also present some video presentation on my report to delivered the lesson well interesting and attentively. I can also use computer for a better communication towards my professor and block mates when complication arrive. Also with the use of social media I get updated on what was happening and the current issue to be talk in our society.

b. What disadvantages do you get from using computer?

The use of computer has also created problems in my life as a student. Sometimes instead of focusing on my school works, computer gave me a temptation to spend more time using social media networks like facebook. I chat and browse on my news feed for a long period of time that gave risk and problem on my eyes.


2. Use a  WORDLE to capsulize your answer to the given questions. One wordle for the advantages and another one of for the disadvatages. You may use any website that generates.


word-cloud-4



word-cloud-5





Name: Nikki Anne C. Villareal                                   Date: August 27, 2018

How Time Flies!

This activity will allow students to identify the gadgets/devices that they have now and have used before and find out the roles and functions these gadgets had in their lives.


Name of the Gadget
Including the Model

Inclusive Year when the gadget was used


How the gadget helped you


TORQUE TABLET



2013

This gadget helped me by improving my ability to search information from google.



OPPO R1101




2015
This help me to save some of my documents that I need to review and to be easy to paste the info that I gathered from google because I installed apps like WPS and Kingsoft Office.



HP




2016


This help me to enhance my ability to use computer in studying.



Dell




2017


This gadget help me to make my paper works easier and a lot better.



Iphone 6




2018


With the fast connection of this phone I can easily find the info I need in google.


Name: Nikki Anne C. Villareal                                                                                   Date:09-12-18

    The Future of ICT and the Computer
               This activity will summarize the discussion on the impact that the ICT and the computers have played in the different events in the evolution of computers.
               Using the table below, enumerate the impact of the ICT and computers in the way you learn today. Furthermore, foresee changes and development of the ICT and computers that will happen from 2020 until 2025.




The Future of ICT and the Computer
This activity will summarize the discussion on the impact that ICT and the computers have played in the different events in the evolution of computers.
Using the table below, enumerate the impact of the ICT and computers in the way you learn today. Furthermore, foresee changes and development of ICT and computers that will happen from 2020 until 2025.


Impact of ICT and Computers
Projected Impact of Computers to Education come 2020 – 2025 (indicate changes, technologies that will be introduced, etc.)
ü  ICTs motivate both teachers and students

ü  ICTs can promote lifelong independent learning skills

ü  ICTs outside of school affects learner confidence and behavior

ü  ICTs make a positive difference in their learning

ü  Acquisition of competencies such as critical thinking and collaboration are also considered a positive impact of ICT

ü  Provides a vast amount of references and/or pieces of information essential to learning


ü  Encouraged self-learning
ü  Catered varying learning styles

ü  Some students will be more active to do their task because of the convenient of using computer having internet.

ü  Computers will be made more convenient, easy to access, and easy to use

ü  With computers in classrooms, teachers can present and demonstrate new material, provide illustrations and guide students to supplementary websites. 

ü  Since computers are already so much a part of students' lives, using them in classrooms offers relevancy as a motivation for learning.

ü  computers offer teachers flexibility in the classroom and allow students to participate more actively in learning and research.